Terra Fracta is a pixel art kingdom-building strategy autobattler where you shape your realm by placing lands, creatures, relics, and decorations to build a thriving kingdom.

Expand your territory, arrange your kingdom carefully, strengthen your forces, and create powerful synergies between everything you place. Every choice helps define your economy, your army, and your path to victory against rival realms.

Features

  • Kingdom-building through smart placement
  • Lands, creatures, relics, and decorations
  • PvP-focused autobattler combat
  • Pixel art visuals
  • Strategic synergies and long-term planning

The game is currently in development.

Updated 6 days ago
Published 9 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 3.3 out of 5 stars
(4 total ratings)
Authorifkey
GenreStrategy
Made withUnity
TagsAuto Battler, Deck Building, Fantasy, Medieval, Pixel Art, PvP, Tactical

Development log

Comments

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I only played it for twenty minutes for now so my impressions are fairly early. A cool concept but very confusing as for now since their is no tutorial.

What bothered me:

  • There is no indicator what which resource is or does (Adding a text on hover might help)
  • It is hard to know how strong you are and if you can beat an opponent (Maybe give enemies visible values or add a tutorial fight that explains it)
  • Synergies between Buildings are hard to see, making buying new buildings very confusing and unrewarding
  • On Mac it is difficult to turn buildings with the current mouse binding (Maybe add R to rotate)
(+1)

Thanks for checking it out.

Any feedback means a lot